![]() Plus you have to wait 40 seconds for the game to match you up with a computer-controlled player, and quite frankly that’s too long. Beating the AI is fine, but it doesn’t have the zing of beating a real human. The early part of the game is a grind, and it’s made worse by the lack of other players. It takes a little too long to get anything new, and when you do it doesn’t really change much about the game. The progression here isn’t quite right, though. It adds an extra edge to the pitching sections, which would be a bit flat without it. Some are fast, some wiggle about, some are just generally tough to hit. You collect balls in card packs, and they have different properties. When you’re throwing you can choose the sort of pitch you’re going to make. You’ll also nab more points if you hit the ball out of the park for a home run. There are also balloons you can pop to get more points. The main one is distance – the farther you hit the ball, the higher your score. Whoever gets the most points through two innings is crowned the winner. ![]() ![]() The game sees you taking it in turns to throw and hit balls – you get three hits and then it’s time to swap over. Of course, that’s a problem that should hopefully be solved over the next couple of days, and hopefully it will be, because there’s a lot to like here. But it’s got a few problems that keep it from really catching fire – not least amongst them the decided lack of any other players. It certainly looks the part, and the mechanics are pretty much spot on. Flick Home Run! Duel is an attempt to make a swipey multiplayer game built around baseball. ![]()
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